function weapon_show(id, onoff)
{
	for ( var i = 0; i < 26; i++)
	{
		if (document.getElementById('weapon_' + i).style.display == "block")
		{
			document.getElementById('weapon_' + i).style.display = "none";
			document.getElementById("img_weapon_" + i).src = document.getElementById("img_weapon_" + i).src.replace(/green/g,'red');
		}
	}
	if (onoff == 1)
	{
		document.getElementById('weapon_background').style.display = "none";
		document.getElementById(id).style.display = "block";
		document.getElementById("img_" + id).src = document.getElementById("img_" + id).src.replace(/red/g,'green');
	}
	else
	{
		document.getElementById('weapon_background').style.display = "block";
	}
}


